<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>code0100fun — Notes from the workbench</title><description>Elixir, Zig, Rust, C, and everything between software and silicon.</description><link>https://code0100fun.com/</link><language>en-us</language><item><title>A tiny universe, built one cell at a time</title><link>https://code0100fun.com/writing/tiny-universe/</link><guid isPermaLink="true">https://code0100fun.com/writing/tiny-universe/</guid><description>No physics engine. No complicated rules. Just a grid, a few neighbors, and surprisingly lifelike behavior.</description><pubDate>Tue, 15 Sep 2026 00:00:00 GMT</pubDate><category>JavaScript</category><category>Game dev</category></item><item><title>Memory management without the mystery</title><link>https://code0100fun.com/writing/memory-without-mystery/</link><guid isPermaLink="true">https://code0100fun.com/writing/memory-without-mystery/</guid><description>A small arena, an explicit lifetime, and one less thing to keep in your head.</description><pubDate>Mon, 14 Sep 2026 00:00:00 GMT</pubDate><category>C</category><category>Zig</category></item><item><title>It’s messages all the way down</title><link>https://code0100fun.com/writing/messages-all-the-way-down/</link><guid isPermaLink="true">https://code0100fun.com/writing/messages-all-the-way-down/</guid><description>A closer look at processes, mailboxes, and the beautifully simple idea behind the BEAM.</description><pubDate>Sun, 13 Sep 2026 00:00:00 GMT</pubDate><category>Elixir</category></item><item><title>A few good bits</title><link>https://code0100fun.com/writing/a-few-good-bits/</link><guid isPermaLink="true">https://code0100fun.com/writing/a-few-good-bits/</guid><description>Packing a little state into a byte. Bit flags, readable masks, and the joy of small representations.</description><pubDate>Sat, 12 Sep 2026 00:00:00 GMT</pubDate><category>Rust</category></item></channel></rss>